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Revision as of 07:37, 25 February 2024
Herblore is a skill that allows players to make their own potions from herbs and various secondary ingredients. Potions created with Herblore have a variety of effects. Most potions can be drunk to give players temporary skill boosts or other status effects, such as anti-fire or anti-poison. Effects of temporary skill boosts degrade at roughly 1 level per minute until they have entirely worn off.
Although it is easy to get Herblore to level 99, it is one of the most expensive skills in the game for players who buy all or most of the needed ingredients.
Herbs
Cleaning herbs is a simple task you have to perform before you can add a herb to a vial of water to create an unfinished potion.
Leveling Herblore
Level 3 to 12
Make Attack potions. Items neeeded:
Level 12 to 26
Make Strength potions. Items neeeded:
Level 26 to 38
Make Energy potions. Items neeeded:
Level 38 to 45
Make Prayer potions. Items neeeded:
Level 45 to 63
Make Super attack potions. Items neeeded:
Level 63 to 69
Make Super restore potions. Items neeeded:
Level 69 to 85
Make Antifire potions. Items neeeded:
Level 85+ Extrmres & Overloads
Make potions for Super Combats and Overloads
- Super Combats, Extreme Potions, Prayer Renewals, and Overloads can all be made at the Potion Master found in ::shops.
- Ground mud runes are obtained from Living rock patriarchs in Living rock cavern
- Samaden herbs = Waterfiends & Ice strykewyrms
- Button mushroom = Scarabs
Super Combat Potions
Level | Potion | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|
45 | Super Attack | Irit | Eye of Newt | |
55 | Super Strength | Kwuarm | Limpwurt | |
66 | Super Defence | Cadantine | White Berries | |
90 | Super Combat | Super Attack (4) | Super Strength (4) | Super Defence (4) |
Overload Potions
Level | Potion | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 |
---|---|---|---|---|---|---|
88 | Extreme Attack | Avantoe | Super Attack (4) | |||
89 | Extreme Strength | Dwarf Weed | Super Strength (4) | |||
90 | Extreme Defence | Lantadyme | Super Defence (4) | |||
91 | Extreme Magic | Ground Mud Runes | Magic Potion (4) | |||
92 | Extreme Ranging | Grenwall Spikes | Ranging Potion (4) | |||
96 | Overload | Extreme Attack (4) | Extreme Strength (4) | Extreme Defence (4) | Extreme Magic (4) | Extreme Ranging (4) |
NPC Assistance
David the decanter will decant potions for 10,000 gp. Decanting results in potions of the same kind being consolidated into 4 or 6-dose potions as much as possible depending on if you use vials or flasks. For example, David will decant six 3-dose strength potions into four 4-dose potions and one 2-dose potions. Noted potions may also be decanted; any noted / unnoted combinations of potions in your inventory will be treated independantly of each other. This is a quick way to free up vials for reuse. 4-soe potions also tend to sell better to other players.