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Land of Goblins
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==The Waves== ===Wave 1=== Your first wave will be fighting the first of three Goblin Generals under the control of the Emperor, General Gromblod. This is a simple wave, all you need to do is '''pray Ranged''' and '''use Melee''' on the boss while moving a tile every time a '''''SMOKED''''' attack comes your way. ===Wave 2=== This is a Respite wave. The Goblin Emperor won't attack you during this wave, and will instead call for Angry Goblins to attack you. In Easy mode this will be 2 Angry Goblins per player in the raid, and in Hard mode it'll be 3 per player. Pray Melee or Soul Split and kill the goblins to move to the next wave. This is a good opportunity to heal up and make sure your Prayer is regenerated, double check Overload timers etc before continuing with the raid. ===Wave 3=== Once the Angry Goblins are killed, you'll be fighting the second of the Goblin Generals, General Shredflesh. This is a simple wave, all you need to do is '''pray''' '''Melee''' and '''use''' '''Magic''' on the boss while moving a tile every time a '''''SMOKED''''' or a '''''SHOCKED''''' attack comes your way. ===Wave 4=== This is another Respite wave, though this time there will be 4 Angry Goblins per player on Easy or 6 per player on Hard. Repeat the same process as the last Respite wave. ===Wave 5=== Once the Angry Goblins are killed again, you'll be fighting the third General, General Bre'egth. Another simple wave, all you need to do is '''pray Magic''' and '''use Ranged''' on the boss while moving a tile every time a '''''SMOKED''''', '''''SHOCKED''''' or '''''PRAY''''' attack comes your way. ===Wave 6=== This is the final Respite wave. There will be 6 Angry Goblins per player on Easy or 9 per player on Hard. Repeat the same process as the last Respite wave, and get ready for the most difficult wave of the raid. ===Wave 7 - The Triple Generals Wave=== This is the hardest wave in the Raid by a considerable amount, and brings every mechanic & General into the raid at the same time, while introducing the '''''BOMBED''''' mechanic as well. The Triple Generals will spawn all at once, and the Goblin Emperor will fire an attack around the same time. A General will then be selected at random to hit you first. If you can pray flick very quickly, keep an eye on the Generals and see which one attacks first = if you get the prayer up by the second tick of the animation of the attack, you'll block the damage. If not, or if you're not comfortable switching this quickly, tank the hit & eat up, and make a note of which General hit you first. The attack rotation for the Generals is '''Melee''' > '''Mage''' > '''Range''' > '''Repeat''', so if the first hit is Melee, you'll need to pray Mage next. If the first hit is Mage you'll need to pray Ranged next, and if it's Ranged you'll need to pray Melee. This is a difficult wave, so don't be too upset if you don't get it first try. I would recommend using Magic or Ranged first as you have more room to maneuver in, and if you're comfortable Soul Splitting between the hits then you can more comfortable get the hits in with these styles. When one boss dies, switch styles and move onto the next, and repeat this until all three are dead while avoiding mechanics from the Emperor and prayer flicking between the Generals'attacks. ===Wave 8 - The Showdown=== This is the last wave of the raid. If you've made it this far, congratulations - this one's a lot more relaxing than the last one! (Though you still need to be watching closely for the mechanics he's been using throughout the raid). This one's just a case of using Magic or Ranged to kill the boss while Soul Splitting, avoiding all of the mechanics he's been using throughout the raid. Your main risk of death here is the '''''BOMBED''''' mechanic, so keep a close eye out for that and whittle his health down.
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