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Land of Goblins
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==The Mechanics== ===The Generals=== Each boss will have Protection Prayers against two combat styles, indicating which attack you need to hit the boss with. They pray against the styles they aren't weak to based on the Combat Triangle. If you hit any boss with a style they're praying against, you'll take a large amount of reflect damage for every hitsplat you hit them with based on the damage you deal. As such, it's essential that you attack with the correct style when fighting the bosses. The prayers and attack styles required for each boss are as follows: *'''General Gromblod''' - This General fights with '''Ranged''', meaning you need to exclusively hit this boss with '''Melee''' attacks. He prays against '''Magic''' & '''Ranged''' attacks. *'''General Shredflesh''' - This General fights with '''Melee''', meaning you need to exclusively hit this boss with '''Magic''' attacks. He prays against '''Melee''' & '''Ranged''' attacks. *'''General Bre'egth''' - This General fights with '''Magic''', meaning you need to exclusively hit this boss with '''Ranged''' attacks. He prays against '''Magic''' & '''Melee''' attacks. ===The Goblin Emperor=== The Goblin Emperor will attack you throughout every wave that has a General involved (Waves 1, 3, 5 & 7), and The Showdown. The attacks from the Emperor are as follows: *You will '''''SMOKED''''' by my mastered skills! - This attack is active from the start of the raid on General Gromblod's wave. The Emperor will fire a grey projectile at the position of your character when the animation is fired. When it lands, this will create a damaging plume of smoke on the tile which will rapidly deal typeless damage to you. You should <u>ALWAYS</u> avoid this mechanic, as it will lead to a swift death. *You will be '''''SHOCKED''''' by my powers! - This attack is active from the third wave of the raid, General Shredflesh's wave. The Emperor will fire a blue projectile at the position of your character when the animation is fired. If your character is hit by the projectile you'll take a large amount of typeless damage, and your character will be inflicted with the 'Shocked' debuff - this will periodically cause your character to cancel any queued actions, stunning you for 1 tick on the tile you're standing on and dealing 100 typeless damage to your character. This lasts a long time, and can lead to a really quick death if it stuns you when you need to dodge or prayer flick, so this should <u>ALWAYS</u> be avoided. *You will '''''PRAY''''' when you witness my strength! - This attack is active from the fifth wave of the raid, General Bre'egth's wave. The Emperor will fire a purple/pink projectile at the position of your character when the animation is fired. When this hits your character it will fully disable your prayers. While this can lead to you taking a large amount of damage if it causes you to miss a prayer from the bosses, the attack itself does no damage, so you can <u>SOMETIMES</u> tank this attack if it will be beneficial to you (such as when you're low HP and need to eat or focus on prayer flicking). *You will be '''''BOMBED''''' by my spells! - This attack is active from the seventh wave of the raid, the Triple Generals wave. The Emperor will mark three tiles on the map with black lightning, which he will then fire three brown explosive barrels at. If you're standing in the radius of the explosion, you'll get hit for 650 typeless damage, so it's <u>ESSENTIAL</u> you dodge this mechanic at all times. This can also stack, meaning you can take 1300 or very rarely 1950 typeless damage, meaning unless you dodge this you will lose the raid. Keep a close eye out for this mechanic on & after the Triple Generals wave. *The Emperor will sometimes fire a black projectile towards your character without any text above his head. This attack can be safely ignored completely. *During Respite waves, Flame Vortexes will be thrown out onto the floor. These are basically like land mines on a timer, and these deal up to 500 typeless damage to you based on how close you are to it (2x2, 3x3 and 4x4 AoE radius around the centre point are the damage falloffs). Avoid these by simply not standing near them. It's not essential to avoid these unless there's two tightly packed together, as you can Soul Split the health back from the minions.
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