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Trials of Lagor
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==Room 2== '''Combat Style:''' {{Colour|#C0C0C0|NA (No Prayers Needed)}} Room 2 is the only "pure" puzzle room. When you enter the room you will see 3 rows of caskets and 4 archers. At the end of the room there are 2 chanting monks and an altar in-between them. The objective is to gather "Mysterious Skulls" and to use them on the altar. Each skull you use will damage the monks and the room ends when they die. The 4 archers each drop 1 skull each. Each casket has a question, Like the server trivia questions. Answering the question correctly will provide you with a skull, supplies or nothing. You're going to have to search and answer all the caskets you can to find the skulls and defeat the room. The mechanic for this room is annoying at first, but once you understand it, it's very simple. This room should also take no supplies from you after your 2nd or 3rd run. The mechanic is, the monks designate someone on your team and you are notified in the chat box in big red text "Player Name was marked by the monks!" When you see this, the players name designated will begin having rocks fall on them taking rapid damage of 20+ per game tick. To avoid this, Simply turn off your run and walk away. Don't stop moving until the falling rock animation is gone from your character. Proceed to search caskets and defeat the monks. * Instantly use skulls so they dont despawn. If they are left and despawn, you won't be able to proceed. * Before next room, change quick prayers to Soulsplit, leech range & defence
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