Information[edit | edit source]
Wilderness[edit | edit source]
- Revenant orks will now be included in the daily wilderness tasks.
- The Craw's bow and Staff of torment have been buffed for use against wilderness monsters.
- Slightly de* buffed Lucien
- Demon soldiers will now drop Lucien keys more frequently
- Fully implemented all blighted spell sacks.
- Adjusted Blighted Sack prices.
Skilling[edit | edit source]
- The skill pass screen will now show completion progress for all skills
- Fishing outfit will now give increased fishing experience.
- Black ibis outfit will now give increased thieving experience.
- Golden chef hat and apron will now give increased cooking experience.
- Added Skillermen NPC to the home area, selling basic tools for coins.
- Reduced Graceful price.
- Woodcutting rates have been buffed.
- Addressed an issue where Vengeance, Alchemy, and Superheat were not using runes from the Runepouch.
- Alchemy spells will now yield more coins, although they will still be less profitable compared to selling to Walton.
- Reduced the lock delay after being frozen by the snowman miner.
Farming[edit | edit source]
- Corrected the timing for composting a patch
- Allowed players to add compost after planting
- Fixed the animation for harvesting an allotment patch
- Removed the ability for plants to become diseased
- Enabled Magic Secateurs to work from the inventory
- Fixed and re* enabled the Troll Stronghold herb patch
- Added the ability to obtain other allotment seeds by thieving the Farmer
- Added the ability to obtain basic tree seeds by thieving the Master Farmer
- Removed unnecessary patches from the teleport interface
- Added tool leprechauns to other patches
PvM[edit | edit source]
- Blood necklace stats have been nerfed.
- Fixed issues with godwar bosses' aggression radius.
- All godwars altars can now be used.
- General Graardor drop rates were slightly adjusted to be more rare.
- The majority of bosses will now have a guaranteed drop count, resulting in the resetting of all previous counts.
Raids[edit | edit source]
- Decreased the number of Ice Spider spawns for raids.
- Raid Ice Spiders will now ignore NPC clipping.
- Starting a raid will now only consider clan members who are in the raid lobby as participants.
- Raids now utilizes a pity system.
- The loot from raids has been slightly improved.
- Clan members with management privileges can now initiate a raid, allowing for multiple raids to be active at the same time for each clan.
Miscellaneous Changes[edit | edit source]
- Slayer helmets can now display the current task status.
- The gear manager now verifies if special items are required when activating a set.
- Banned clan members will now have their IP logged internally to prevent account evasion.
- Ivy leaves are now given when chopping Ivy.
- Clan chat messages now support displaying the clan and player ranks.
- The Battle Pass season has been reset and expanded to a total of 40 levels.
- Pet boosts can now be sacrificed for 50% of their original store value.
- Updated common loot chest rewards.
- Added cosmic runes to the Wizard Guild store.
- Made some changes to the way clans load to address the issue with clan permissions resetting on restart (feedback needed to confirm if the fix * worked).
- Decreased the delay for wicked tree death.
- Increased experience for AFK materials.
- Reduced the cost of entering the AFK zone by 15% for adventurers and 30% for ironmen.
- Made some slight tweaks to certain raid mechanics
- Buffed modifiers for pet boosts, clan modifiers, etc.
- Added Kree'arra & Commander Zilyana pets.
- Increased the cost of insuring a pet.
- Items can now be used on a bank booth/chest to become noted.
- Lumberjack outfit now increases woodcutting experience.
- Significantly increased experience in the Wilderness resource area.
- Boosts will now be removed from a pet upon death.
- Increased the hard loot drop rate for raids
- Created various community events for admin use
- Increased the drop rate for Barrows loot
- Server events and notifications will now be posted in the #server* feed channel
- Up to three players can now answer the TriviaBot, with a limit of one per IP.
- New TriviaBot questionnaires have been added.
- More challenging clan tasks will now provide greater experience gains.
- High* level monsters will no longer lose aggression.
- Partyhats and other rare items now have item values.
- AFK zone purchased time will now be saved on logout.
- Master of Death now has an "Exchange" option.
- Made changes to the general home map area.
- Completely re* worked AFK zone.
- Updated drops for all God Wars minions and made rares much less frequent.
- Removed Inquisitor and a few other items from all donator boxes.
- Slayer helmet & Full slayer helmets can now be enchanted.
- Many of the end game items were removed from the Pk store
- PK tickets will no longer be a primary currency, they can now be exchanged for coins via the Master of Death.
- Fixed issues with the Love Ballad miniquest boss fight.
- Donator zones now have increased experience gains.
Bug Fixes[edit | edit source]
- Fixed an issue where an extra skill task was displayed in the skill pass.
- Fixed an issue with the skill pass achievement not working properly.
- Corrected the damage calculation for the Slayer helmet.
- Fixed the incorrect slayer helmet wear mask.
- Corrected the delay issue with the Zaryte bow special attack.
- Fixed the teleport issue with the Blighted sack.
- Fixed the issue with the split chat not toggling correctly when clicking on the configuration.
- The equipment screen now properly shows the red skull status.
- The pity system has been fixed.
- Fixed the issue with tabs not resetting when accessing the preset manager via the bank.
- It is now possible to spawn both pets and familiars simultaneously, and if a familiar is active, it will follow behind the pet.
- Fixed some pricing errors in the Pk & Slayer store.
- Fixed an issue with interfaces closing when opening another interface due to a prior security oversight.
- Fixed an issue with an additional security check blocking entry to certain minigames.
- Fixed an issue with the steel titan always prioritizing melee attacks.
- Fixed issues with some bosses not respawning.
- Fixed issues with uncut diamond skill pass.
- Fixed all Deathslinger attack options.
- Fixed issue with jewelry crafting speeds.
- Fixed issue with gem crafting speeds.
- Fixed some incorrect firemaking skill passes
- GWD bosses and minion respawn timers have been fixed.
- Fixed an issue with lost items not factoring in untradeable item values.
- Fixed some issues with chopping Ivy.
- Fixed issue with Dwarf Multicannon.
- Fixed issue with team* mates being unable to pick up items during an activity.
- Fixed issue with pet insurance interface not showing all available pets.
- Fixed oversight where casting vengeances would not consume any runes.
- Slayer helmets (e) now have an option to bypass NPC aggression (excluding bosses and wilderness NPCs).
- Fixed some store prices
- Fixed an issue with Glod's attack styles.
- Fixed issues with scratch cards
- Fixed an issue where reaching prestige level 10 wouldn't give any experience
- Fixed an issue where Night* Gazer would become invisible
- Fixed a few incorrect teleport locations.
- Fixed some incorrect items for summoning pouch ingredients.
- Fixed an issue with monster kill logs.
- Fixed issue with vault going negative.
- Fixed issue with getting stuck at the Wilderness course.
- A bug that was affecting the funpk has been fixed.
- The issue with the cursed logs clan task has been resolved.