Information
Wilderness
-Revenant orks will now be included in the daily wilderness tasks. -The Craw's bow and Staff of torment have been buffed for use against wilderness monsters. -Slightly de-buffed Lucien -Demon soldiers will now drop Lucien keys more frequently -Fully implemented all blighted spell sacks.
Skilling
Farming
-Corrected the timing for composting a patch -Allowed players to add compost after planting -Fixed the animation for harvesting an allotment patch -Removed the ability for plants to become diseased -Enabled Magic Secateurs to work from the inventory -Fixed and re-enabled the Troll Stronghold herb patch -Added the ability to obtain other allotment seeds by thieving the Farmer -Added the ability to obtain basic tree seeds by thieving the Master Farmer -Removed unnecessary patches from the teleport interface -Added tool leprechauns to other patches
PvM
-Blood necklace stats have been nerfed.
Miscellaneous Changes
-Slayer helmets can now display the current task status. -The gear manager now verifies if special items are required when activating a set. -Banned clan members will now have their IP logged internally to prevent account evasion. -Ivy leaves are now given when chopping Ivy. -Clan chat messages now support displaying the clan and player ranks. -The Battle Pass season has been reset and expanded to a total of 40 levels. -Pet boosts can now be sacrificed for 50% of their original store value. -Updated common loot chest rewards. -Added cosmic runes to the Wizard Guild store. -Made some changes to the way clans load to address the issue with clan permissions resetting on restart (feedback needed to confirm if the fix -worked). -Decreased the delay for wicked tree death. -Increased experience for AFK materials. -Reduced the cost of entering the AFK zone by 15% for adventurers and 30% for ironmen. -Made some slight tweaks to certain raid mechanics -Buffed modifiers for pet boosts, clan modifiers, etc. -Added Kree'arra & Commander Zilyana pets. -Increased the cost of insuring a pet. -Items can now be used on a bank booth/chest to become noted. -Lumberjack outfit now increases woodcutting experience. -Significantly increased experience in the Wilderness resource area.
Bug Fixes
-Fixed an issue where an extra skill task was displayed in the skill pass. -Fixed an issue with the skill pass achievement not working properly. -Corrected the damage calculation for the Slayer helmet. -Fixed the incorrect slayer helmet wear mask. -Corrected the delay issue with the Zaryte bow special attack. -Fixed the teleport issue with the Blighted sack. -Fixed the issue with the split chat not toggling correctly when clicking on the configuration. -The equipment screen now properly shows the red skull status. -The pity system has been fixed. -Fixed the issue with tabs not resetting when accessing the preset manager via the bank. -It is now possible to spawn both pets and familiars simultaneously, and if a familiar is active, it will follow behind the pet. -Fixed some pricing errors in the Pk & Slayer store. -Fixed an issue with interfaces closing when opening another interface due to a prior security oversight. -Fixed an issue with an additional security check blocking entry to certain minigames. -Fixed an issue with the steel titan always prioritizing melee attacks. -Fixed issues with some bosses not respawning. -Fixed issues with uncut diamond skill pass. -Fixed all Deathslinger attack options. -Fixed issue with jewelry crafting speeds. -Fixed issue with gem crafting speeds. -Fixed some incorrect firemaking skill passes -GWD bosses and minion respawn timers have been fixed. -Fixed an issue with lost items not factoring in untradeable item values. -Fixed some issues with chopping Ivy. -Fixed issue with Dwarf Multicannon. -Fixed issue with team-mates being unable to pick up items during an activity. -Fixed issue with pet insurance interface not showing all available pets. -Fixed oversight where casting vengeances would not consume any runes. -Slayer helmets (e) now have an option to bypass NPC aggression (excluding bosses and wilderness NPCs). -Fixed some store prices -Fixed an issue with Glod's attack styles. -Fixed issues with scratch cards -Fixed an issue where reaching prestige level 10 wouldn't give any experience -Fixed an issue where Night-Gazer would become invisible -Fixed a few incorrect teleport locations. -Fixed some incorrect items for summoning pouch ingredients. -Fixed an issue with monster kill logs. -Fixed issue with vault going negative. -Fixed issue with getting stuck at the Wilderness course. -A bug that was affecting the funpk has been fixed. -The issue with the cursed logs clan task has been resolved.
-Boosts will now be removed from a pet upon death. -Increased the hard loot drop rate for raids
-Created various community events for admin use -Increased the drop rate for Barrows loot
-Server events and notifications will now be posted in the #server-feed channel
-The skill pass screen will now show completion progress for all skills
-Decreased the number of Ice Spider spawns for raids. -Raid Ice Spiders will now ignore NPC clipping. -Up to three players can now answer the TriviaBot, with a limit of one per IP. -New TriviaBot questionnaires have been added. -Starting a raid will now only consider clan members who are in the raid lobby as participants. -Clan members with management privileges can now initiate a raid, allowing for multiple raids to be active at the same time for each clan. -Adjusted Blighted Sack prices.
-Addressed an issue where Vengeance, Alchemy, and Superheat were not using runes from the Runepouch. -Alchemy spells will now yield more coins, although they will still be less profitable compared to selling to Walton. -More challenging clan tasks will now provide greater experience gains. -High-level monsters will no longer lose aggression.
-Partyhats and other rare items now have item values.
-AFK zone purchased time will now be saved on logout.
-Fishing outfit will now give increased fishing experience.
-Black ibis outfit will now give increased thieving experience.
-Golden chef hat and apron will now give increased cooking experience.
-Raids now utilizes a pity system.
-Master of Death now has an "Exchange" option.
-Made changes to the general home map area.
-Completely re-worked AFK zone.
-Updated drops for all God Wars minions and made rares much less frequent.
-Removed Inquisitor and a few other items from all donator boxes. -Slayer helmet & Full slayer helmets can now be enchanted.
-Added Skillermen NPC to the home area, selling basic tools for coins. -Reduced Graceful price.
-Many of the end game items were removed from the Pk store -PK tickets will no longer be a primary currency, they can now be exchanged for coins via the Master of Death.
-Reduced the lock delay after being frozen by the snowman miner. -Fixed issues with godwar bosses' aggression radius. -All godwars altars can now be used. -General Graardor drop rates were slightly adjusted to be more rare. -Fixed issues with the Love Ballad miniquest boss fight. -Donator zones now have increased experience gains. -The majority of bosses will now have a guaranteed drop count, resulting in the resetting of all previous counts. -Woodcutting rates have been buffed.
-The loot from raids has been slightly improved.