Osmumten's fang: Difference between revisions

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[[File:Osmumtens fang stats.png|thumb|1x1px]]
[[File:Osmumtens fang stats.png|thumb|1x1px]]


== Passive effects ==
== Passive Effects ==
When using Osmumten's fang, it has two passive effects, where it behaves differently at both stages of an attack. That is, when determining if a successful hit has occurred, and then how much damage is applied. The first effect only occurs when using the Stab attack style.
When using Osmumten's fang, it has two passive effects, where it behaves differently at both stages of an attack. That is, when determining if a successful hit has occurred, and then how much damage is applied. The first effect only occurs when using the Stab attack style.


== Special Attack ==
== Special Attack ==
Osmumten's fang features a unique attack called Eviscerate, which depletes 25% of the player's special attack energy. This attack boosts the accuracy of the next hit by 50% and calculates damage based on the fang's true maximum hit.
Osmumten's fang features a unique attack called Eviscerate, which depletes 25% of the player's special attack energy. This attack boosts the accuracy of the next hit by 50% and calculates damage based on the fang's true maximum hit.

Latest revision as of 02:21, 6 August 2024

Osmumten's Fang[edit | edit source]

Osmumten's fang is a one-handed stab weapon obtained as a rare reward from Vault of Bones (Raids 4). It requires level 82 Attack to wield. It can be upgraded to Fang Of Chaos via the upgrader, opposite the ;;shops teleport.

Passive Effects[edit | edit source]

When using Osmumten's fang, it has two passive effects, where it behaves differently at both stages of an attack. That is, when determining if a successful hit has occurred, and then how much damage is applied. The first effect only occurs when using the Stab attack style.

Special Attack[edit | edit source]

Osmumten's fang features a unique attack called Eviscerate, which depletes 25% of the player's special attack energy. This attack boosts the accuracy of the next hit by 50% and calculates damage based on the fang's true maximum hit.