Smithing: Difference between revisions

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'''Smithing''' is a production skill which turns ores and bars into a variety of metal amour and weapons.  It uses ores from the mining skill at furnaces to turn them into bars, and then the bars are used on anvils to smith weapons or amour. Smithing is notably useful for making the requirements for summoning minotaur's and titans (bars and platebodies), for making bolts, dart tips and arrow tips for fletching and for piecing together certain high end items such as god sword blades.
'''Smithing''' is a production skill which turns ores and bars into a variety of metal amour and weapons.  It uses ores from the mining skill at furnaces to turn them into bars, and then the bars are used on anvils to smith weapons or amour. Smithing is notably useful for making the requirements for summoning minotaur's and titans (bars and platebodies), for making bolts, dart tips and arrow tips for fletching and for piecing together certain high end items such as god sword blades.


Unique information to Arigon can include the following. A furnace and anvil is located at both the Skilling Zone and the Donator Zone. There is a hard limit of 1 coal used per bar whenever smelting. And there are also goldsmithing gauntlets attainable to increase the experience gained when smelting gold bars.
Unique information to Arigon can include the following. A furnace and anvil is located at both the Skilling Zone and the Donator Zone. There is a hard limit of 1 coal used per bar whenever smelting. There are also goldsmithing gauntlets attainable to increase the experience gained when smelting gold bars.
[[File:Goldsmithgauntletsinshop.png|thumb|Goldsmith gauntlets in the Voting Store]]
[[File:Goldsmithgauntletsinshop.png|thumb|Goldsmith gauntlets in the Voting Store]]



Revision as of 04:08, 4 July 2023

Smithing is a production skill which turns ores and bars into a variety of metal amour and weapons. It uses ores from the mining skill at furnaces to turn them into bars, and then the bars are used on anvils to smith weapons or amour. Smithing is notably useful for making the requirements for summoning minotaur's and titans (bars and platebodies), for making bolts, dart tips and arrow tips for fletching and for piecing together certain high end items such as god sword blades.

Unique information to Arigon can include the following. A furnace and anvil is located at both the Skilling Zone and the Donator Zone. There is a hard limit of 1 coal used per bar whenever smelting. There are also goldsmithing gauntlets attainable to increase the experience gained when smelting gold bars.

Goldsmith gauntlets in the Voting Store
Skilling Zone's Furnace and Anvil
Several Summoning pouches that use bars or platebodies

Smelting

Use the ore and then click on a furnace. Below are the levels required to create each bar.

Bar Level Ore 2nd Ore
Bronze 1 Copper Tin
Iron 15 Iron
Silver 20 Silver
Steel 30 Iron 1 Coal
Gold 40 Gold
Mithril 50 Mithril 1 Coal
Adamantite 70 Adamantite 1 Coal
Runite 85 Rune 1 Coal

Smithing

Use a bar and click onto an anvil. Below is a table showing the Smithing level required to create each sort of item. Note that arrow tips, bolts and dart tips can be created via Smithing and then later used with the Fletching skill. Everything created in Smithing is proportionate to the amount of bars used, creating an item requiring 5 bars will provide the same experience as creating 5 items that require 1 of the same type of bar but the later will take more time.

The Smithing interface at an anvil
Bronze Iron Steel Mithril Adamantite Runite
Dagger
(1 bar)
1 15 30 50 70 85
Hatchet
(1 bar)
1 16 31 51 71 86
Mace
(1 bar)
2 17 32 52 72 87
Bolts
(1 bar)
3 18 33 53 73 88
Sword
(1 bar)
4 19 34 53 74 89
Dart Tips
(1 bar)
4 19 34 54 74 89
Arrow Tips
(1 bar)
5 20 35 55 75 90
Scimitar
(2 bars)
5 20 35 55 75 90
Pickaxe
(2 bars)
5 20 35 55 75 90
Longsword
(2 bars)
6 21 36 56 76 91
Crossbow Limbs
(1 bar)
6 23 36 56 76 91
Throwing knives
(1 bar)
7 22 37 57 77 91
Full Helm
(2 bars)
7 22 37 57 77 92
Warhammer
(3 bars)
9 24 39 59 79 94
Battleaxe
(3 bars)
10 25 40 60 80 95
Chainbody
(3 bars)
11 26 41 61 81 96
Kiteshield
(3 bars)
12 27 42 62 82 97
2h Sword
(3 bars)
14 29 44 64 84 99
Plateskirt
(3 bars)
16 31 46 66 86 99
Platelegs
(3 bars)
16 31 46 66 86 99
Platebody
(5 bars)
18 33 49 68 88 99