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== Merchant Walton & Shops == | == Merchant Walton & Shops == | ||
* Merchant | * Merchant Walton will now purchase items that have a maximum value of 25m | ||
* Merchant Walton now purchases items for 5% more. | * Merchant Walton now purchases items for 5% more. | ||
* Merchant Walton was added to the Wilderness Bandits Camp and will purchase a larger quantity of items with a 20% price increase. | * Merchant Walton was added to the Wilderness Bandits Camp and will purchase a larger quantity of items with a 20% price increase. |
Revision as of 11:35, 11 April 2023
Merchant Walton & Shops
- Merchant Walton will now purchase items that have a maximum value of 25m
- Merchant Walton now purchases items for 5% more.
- Merchant Walton was added to the Wilderness Bandits Camp and will purchase a larger quantity of items with a 20% price increase.
- Merchant Walton can now purchase items worth up to 50m.
- Fixed summoning shop (Skill tickets * > GP).
- Reduced bossing shop prices.
- Merged Fun + Rares in Vote shop.
- Added "Misc" section for people that want to vote for coin caskets.
- Added rune/green d'hide legs to Oziach for ironmen.
- Adjusted the price of the Enchanted set.
- Adjusted the price of the Rock* shell set.
- Adjusted the price of the Spined armour set.
- Adjusted the prices of the Bronze to Rune armour sets (sk & lg) (added value to pieces that didn't have one tied from the OSRS wiki).
- Adjusted the prices of all Mystic sets.
- Fixed Infinity robes prices.
- Adjusted the prices of Green to Black d'hide sets (added value to pieces that didn't have one tied from the OSRS wiki).
Wilderness & Tournaments
Wilderness
- Base PK tickets given per kill were increased.
- Killstreak modifier for PK tickets was increased.
- Killstreaks will now yield PKT instead of coins.
- Ancient Artifacts can now be exchanged for more PKT.
- Fixed issues with the bounty hunter targetting system
- Fixed wilderness levels for the KOTH arena.
- Dying in the KOTH arena will not remove you from the KOTH active list.
- Revenant caves are no longer multi.
- Revenant shards have been renamed to Soul shards.
- Fixed issue with wilderness agility course
- Fixed issue with the larran's chest not showing
- The Tormented Demon Cave entrance has been added.
- Fixed an issue with revenant caves not factoring proper wilderness levels.
- Brightened all revenant NPC models.
Extra PvP/Spawn Adjustments:
- Strong wilderness monsters can now drop Soul shards, which will be purchased by the Master of Death.
- Master of Death store was modified
- Fixed Temporary items being able to be noted into their regular versions (AGS, Claws, VLS).
- Updated magic equipment in the PKP store.
- Decreased supplies prices in the PKP store.
- All spawnable items dropped by NPCs for Spawn Players will now automatically convert into coins worth half the value of the item.
- Edgeville was added as a PvP hotspot location.
Tournaments
- Fixed issues with Tournament Potions.
- Fixed object spawns for Tournaments.
- Fixed Tournament Rune Knives.
- Fixed incorrect teleport for the Tournament Viewer activity.
- Increased Tournament rewards.
- Loaned Dharoks for tournaments have been fixed.
- Experience will no longer be earned in tournaments.
- Player damage cache will be cleared at the start of every tournament round.
Slayer
- When receiving a slayer task, tasks that are more than 15 levels lower than the player's slayer level will no longer be assigned. (can be toggled by * speaking to the slayer master)
- Fixed slayer masters' 'assignment' option.
- Fixed issues with the Black Knight Slayer task.
- Fixed incorrect dialogue for slayer portal.
- Aquanite pet is now functioning.
- Amulet of ranging was added to the Aquanite drop table.
- Fixed flesh crawler animations.
- Fixed flesh crawler slayer teleport.
- Revenant daily task now requires any revenants rather than a specific one.
- Fixed incorrect animations for bats.
- Fixed black dragons not counting towards a slayer task.
- Fixed a black demon slayer task.
- Revenant implings now count towards the wilderness daily task.
- Earth warriors now have a drop table.
- Cave crawlers will now count towards the slayer task.
- Removed the buggy animation for gargoyles.
- Jellies were given drops.
- The death animation for bloodvelds has been fixed.
Zombie Defenders
- Zombie defender boat ladder is now functional.
- Fixed issue with zombies being stuck outside the zone.
- Fixed issue with zombie defender wave not proceeding after all zombies were killed.
- Zombies will now randomly teleport near a player if there are no players in its viewport.
Item Changes
- Abyssal whip and dark bow can now be upgraded into a volcanic form using a volcanic spike obtained by the wildywrm.
- Volcanic whip is a stronger variant that requires 75 attack to equip.
- Volcanic bow is a stronger variant.
- Increased the Serp/Magma/Tanzanite helm prices.
- Increased the Staff of the Dead & Staff of Light prices.
- Increased the Crystal Armour prices.
- Increased the Bow of Faerdhinen prices.
- Fixed the Warrior ring (i) not having an item value.
- Buffed the Donator cape stats. (Increases with each tier of Donator Rank).
Skilling Adjustments
- Fixed all hunter skill pass tasks.
- All skill pass tasks that were previously claimed prior to the reset will now be adjusted accordingly.
- Fixed an issue with pickaxes/hatchets not allowing you to gather resources if you had a higher* tiered tool in inventory.
- Completely rewrote rates for implings and butterflies (wilderness impling will be the only rare chance).
- Fixed summoning experience rates.
- Buffed mining experience.
- Buffed smithing experience.
- Updated AFK Zone.
- Fixed daily coal task not working.
- Fixed the ores that didn't do anything in the donator zone.
- Firemaking experience rates have been fixed.
- Players will now heal and deal more damage to the wicked tree.
- Chopping down the wicked tree will now yield more experience and bonus experience once chopped.
- Fire in the skill zone now works properly.
- Sacrificing logs to the wicked tree now counts for the firemaking achievements.
- Ivy trees have been added to the side of the main castle in the skilling zone and can be cut.
- Gates for golden warblers have been fixed.
- Achievements/tasks for all courses (gnome, barbarian, and wilderness) have been fixed.
- Completion of advanced courses will now yield more experience, tickets, and increased chances of obtaining marks.
- An issue with the coal daily task has been fixed.
- The Skill Pass has been rewritten; tasks no longer need to be done in order, and all current pass progress was reset.
- Skill pass amounts and rewards have been updated.
- Experience for completing advanced agility courses was buffed.
- Fixed a few issues with skill pass tasks.
- A message was added when trying to claim a skill pass reward you have not completed yet.
Misc Fixes
- Fixed issue with setting clan perms to friend only
- Fixed issue with ancient effigy not dropping
- Fixed issue with various crossbows
- Fixed issues with Elite Full Void.
- Fixed issues with luck doubling for donors.
- Fixed issues with items being lost on death.
- Fixed issues with the Donator Benefit button.
- Bones were added to Supply Crates.
- General stores will now sell fully charged glories instead of the uncharged variant.
- Fixed issues with unlocking the Professor Miniquest door.
- TriviaBot coins will now be added to the inventory or dropped for UIM.
- UIM can no longer deposit Looting Bag contents into their bank.
- Players will now gain 250k coins for voting in addition to its previous rewards.
- Obtaining a Skilling Pet will now count towards the Pet Achievement.
- Fixed Goblin not counting towards the Thieving Skillpass.
- Fixed issues with temp AGS render animation.
- Ironman accounts can now use the Arigon points store.
- Stamina potions can now be purchased from general stores.
- The pet insurance offset for the interface has been fixed.
- The bank command can now be used in the skill zone.
- UIM accounts can no longer use the custom gear manager.
- An issue with being able to lay a trap on top of another trap has been fixed.
- An issue with stronghold of security doors has been fixed.
- An issue with un* equipping a weapon from the equipment tab not re* calculating combat strategy has been fixed.
- Donator rank modifiers now apply to experience.
- Doors blocking Yanille access have been removed.
- The Ancient Wyvern Shield now requires 70 magic to equip.
- The value of the Dragonfire Ward has been increased.
- The vote boss spawn location has been fixed.
- The issue with owners of clans not being able to join their own clan chat with "friends only" since they can't be their own friend has been fixed.
- The Augury and Rigour prayers now require 70 defence to use.
- The magic level requirement for Wind Surge has been fixed.
- The Dragonfire Breath no longer damages through protection.
- Ultimate Ironmen can now use bank vaults.
- An issue with double arrow consumption has been fixed.
- Various incorrect descriptions for item achievements have been fixed.
- The Staff of Light no longer resets autocast.
- Fixed minor issues with dragons (critical hit wasn't using the dragonfire max hit, and black dragons were spawned as metallic dragons).
- All minigames that set your level will now revert you back to your previous experience rather than the previous level.
- Ket Zek no longer damages through prayer.
- Fixed Guthan's warspear not requiring the full set to trigger the effect.
- Tekton NPC will no longer hit through prayer.
- Increased coin rewards for voting.
- Fixed an issue with Jad ignoring protection prayers.
- Added Frost dragon bones, which are now tradeable.
- Increased the value of the Blade of Saeldor.
- Fixed overload and prayer renewal timers.
- Set a minimum value for the ground item plugin to 0, so items like charms will show.
- Ironman accounts may now access the Master of Death store.
- Fixed boosted levels being reset when leveling up.
- Fixed HP not restoring by a full 10 HP on level up.
- Fixed bank booth clipping issues.
- Fixed adventurers/ironman accounts being able to change their account rank via the donator rank widget.
- Completing clan tasks will now properly display on the information interface.
- Corporeal beast respawn time was decreased.
- Lord's protectors no longer hit through prayer.
- Drop simulator will now factor in active drop bonus effects.
- Fixed an issue with being able to smuggle out of trade without the trade session closing.
- Drop rates are no longer as rare.
- Consumable prices for the adventurer store were decreased.
- Purchasing items from the consumable store will now be auto* noted.
- Purchasing items from stores will now send a message on how much was spent.