18 March 2023: Difference between revisions

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* A patrol crew will patrol the home area
* A patrol crew will patrol the home area
* Patrol crew can randomly interact with home NPCs
* Patrol crew can randomly interact with home NPCs
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=== Clans ===
=== Clans ===

Revision as of 13:40, 18 March 2023

Highlights

Raids

Raids have been added alongside the hard mode. The raid consists of 5 rooms: 3 bosses and 2 puzzle rooms. Player can bring a party of up to 5 players. More players in a party results in a more difficult raids, e.g. health increase for the bosses. Players may purchase escape teleports for 250,000 GP from Commander Loman. Using the teleport will teleport the player to the lobby to avoid death. Death will lock a player out of the room until it is completed, unless it is hard mode, then all members only have one life.

The Wicked Tree

The Wicked Tree is the first Distraction and Diversion in the Skill Zone. Players can add logs to the sacrificial fire in order to summon the wicked tree. Once it is summoned, players need to chop it down in a collaborative manner. Once it has been cut down, players will obtain wicked keys which can be used in order to open the wicked chest.

New Maps

New Donator Zones for specific donator ranks have been implemented. Players can access them from entering the portal in the donator zone [::DZ]. Next, the skill zone has been updated to be less cluttered, making it easier for players to navigate. Hunter Zone has also retrieved a well-deserved revamp, where players will now find banks in the middle of the zone, and small areas for various creatures to hunt.

Full Log

Raids

  • Raids have a total of 5 rooms (3 bosses & 2 puzzle rooms)
  • Monsters skills are modified by the number of raiders participating (maximum 5)
  • Each room has it's own hazard
  • Escape teleports can be purchased at the start of the raid
  • Deaths are dangerous, HC Ironman status & items will be lost
  • All bosses have various custom mechanics
  • When a member dies they will be locked out until the room was completed; if everyone dies the raid will end
  • Escape crystals can be purchased from Commander Loman
  • Hard mode is available which has the following changes:
    • Completion will yield double rewards
    • Increased chances of receiving the pet
    • All members have one life, once all members are dead the raid will end
    • All monsters will be stronger
    • Poison damage will be stronger
    • Room hazards will occur more often
    • Chests will damage all players if an incorrect answer was selected
    • AOE damages are increased

Maps

  • Home map was heavily modified
  • Raids lobby map was modified
  • Map was constructed for Raids
  • Map was constructed for the Donator zone
  • Map was constructed for King of the Hill matches
  • Map was constructed for hunter
  • Skillzone map was heavily edited
  • 4 Dungeon maps were constructed for donators (guthix, zamorak, saradomin and void)
  • Stealing creations were removed from the wilderness

Home Patrol

  • A patrol crew will patrol the home area
  • Patrol crew can randomly interact with home NPCs

Clans

  • Clan modifier for increased Grubby key rate was added

Donators

  • Donators will now have their own luck increase
  • Donators now have thieving stalls at the donator zone

Skilling

  • Red chinchompas were added to the hunter zone
  • Black chinchompas were added (combat & hunter strategies)
  • Black chinchompas were added to the wilderness
  • Burnt logs can now be burnt (?)
  • Dragon pickaxe special attack was added
  • Dragon hatchet special attack was added
    • The Wicked Tree
      • Players can sacrifice logs into the fire which will awaken the tree
      • Once the tree has awoken players may chop it down
      • Players will be rewarded based on the number of times they damaged the tree
      • Messages will announce the top damage dealers
      • The tree has a chance to throw rocks which can damage players if they do not
      • Pet was also added, which has its own boost (15% chance to double damage/heals on the tree)

PvP Skill

  • Icon was changed
  • Killing a player will earn 10,000 experience
  • Dying to a player will remove 2,500 experience
  • PvP capes are given at levels 99, 110, and 120

NPCs

  • Asgarnian Ice Dungeon was populated (including spawns, drops, and strategies)
  • Ancient Cavern was populated (including spawns, drops, and strategies)
  • Skeletal wyverns were added (including spawns, drops, and strategies)
  • Edimmu's were implemented, they can drop the Blood necklace which damages monsters and heals you for the same amount
  • Strykewyrms were added (including spawns, drops, and strategies)
  • Kalphite hive was added (including spawns, drops, strategies & shortcuts)
  • Lumbridge swamp dungeon was added (including spawns, drops, and strategies)

Interfaces

  • Skill tab was modified (construction skill removed)
  • Lost item interface was reconstructed

Misc

  • Blood necklace amulet was added
  • Full slayer helm was added
  • New Ironman armors were added for each type (normal, hardcore, ultimate, and group)
  • Freminik shortcuts were added
  • To win scratch tickets you must have 3 of the same item, incorrect choices result in a scratch removal

Changes/Tweaks

  • Deaths from NPCs will now result in items being sent to the lost item collections
  • Orbs of glory event rewards were buffed
  • Glod was buffed
  • Nomad's activity area is now multi-combat
  • Various item prices were adjusted
  • Various npcs were added to the wilderness and are potential slayer tasks
  • Inferno adze now has equipment requirements

Fixes

  • Edgeville dungeon poisonous spiders now count for slayer tasks
  • Fixed issue with slayer point calculations
  • Fixed issue with the obelisk of sacrifice not checking for spawned items
  • Dialogues will now close when executing another action via the title interface
  • Prestige icon fixed for the lumberjack perk
  • Monsters will no longer be blocked by pets or familiars
  • Amulet of glory spelling error for the options was fixed
  • Fixed issue with hunter box traps
  • All of the wilderness teleports will now send a prompt
  • Issue with protection prayers completely ignoring some NPCs attacks
  • Issues with anti-fire & super anti-fire potions were fixed
  • Dragon breath formula was re-worked and is now accurate to OSRS
  • Fixed dialogue bug with the leprechaun
  • Varrock mine clue scroll was fixed
  • Destroying a looting bag will now destroy all of the contents inside
  • Fixed a couple of other looting bag bugs
  • Fixed bug where closing Walton's trade would not dismiss the container
  • Fixed a bug with the beaver familiar
  • Ground mud runes are now stackable
  • Fixed issues with scratch cards

RuneLite

  • The ability to change fog colors was added