Boss Template: Difference between revisions

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[[File:A player fighting Kree'arra.png|thumb|''A player fighting Kree'Arra'']]
== '''Introduction''' ==
[[File:Kree'arra bodyguards.png|thumb|''A player fighting Kree'arra's 3 body guards'']]
'''Kree'arra''' is a large and powerful aviansie and is the leader of the Armadyl Army in the God Wars Dungeon. 


Due to Kree'arra being a flying entity, he '''can not''' be attacked with '''Melee''', therefor '''Range''' or '''Magic''' must be used to damage him. 


'''Kree'arra''' is located in Armadyl's Eye inside the God Wars Dungeon, and is guarded by 3 generals; '''Flight Kilisa''', '''Flockleader Geerin''' and '''Wingman Skree'''. 
 
 
==  '''Requirements & Recommended''' ==
 
 
==  '''Body Guards''' ==
<tabber>
<tabber>
|-|Flight Kilisa=
|-|Requirements=
'''Flight Kilisa''' is one of Kree'arra's aviansie bodyguards, and attacks with '''Melee'''. It is a good idea to eliminate him first as his melee attacks are more accurate than the other bodyguards.
|-|Recommended=
|-|Flockleader Geerin=
'''Flockleader Geerin''' is one of Kree'arra's aviansie bodyguards, and attacks with '''Range'''. It is very unlikely he will be much of a threat during your encounter, as you typically have good range defence when fighting Kree'arra.
|-|Wingman Skree=
'''Wingman Skree''' is one of Kree'arra's aviansie bodyguards, and attacks with '''Magic'''. It is typical to kill him after you finish off '''Flight Kilisa''' first.
</tabber>
</tabber>


==  '''Gear & Inventory Setups''' ==
==  '''Gear Setups''' ==
<tabber>
<tabber>
|-|Range Only=
|-|Setup 1=
'''Range''' is the most effective method for killing Kree'arra. It is best to maximize your '''Magic''' and '''Range''' defence, while maintaining sufficient DPS output.
 
|-|Setup 2=
</tabber>


You can substitute Karils for Black D'hide, Dragon crossbow for Rune Crossbow, Dragonfire Shield for a spirit shield or god book, and Ranging Amulet for a glory. Of course, if you have any upgrades, it is advised to bring them. Diamond Bolts (e) are effective in providing a good DPS output.
==  '''Inventory''' ==
[[File:Kree'arra rangegear.png|center|frame]]
[[File:Kree'arra rangeinv.png|center|thumb|''Inventory set up for Range only method'']]
|-|Range & Magic (Reccomended)=
It is '''highly-reccomended''' to bring along a Staff/Wand as well as some Magic damage-boosting gear. This will allow you to '''Blood Barrage''' the body guards to recover additional health in-between boss kills.


[[File:Kree'arra magicinv.png|center|thumb|''Inventory setup for the Ranged & Magic method.'']]
</tabber>




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<tabber>
<tabber>
|-|Strategy=
|-|Strategy=
When you enter the boss room, there are a few important things to remember:
'''~''' It is best to stand in a corner if possible, to prevent Kree'Arra from stunning you as often
'''~''' If you have good ranged defence, you can get by with protecting from Magic, if not, it is best to protect from Range.
'''~''' Kree'arra is the only God Wars Dungeon boss that can use all 3 styles. Be sure not to be within Melee distance as this will result in heavy and rapid damage
Killing Kree'arra is relatively easy, just pray range and use your best offensive Range prayer (Such as Rigour or Eagle-eye) and be sure to maintain your health and prayer.
Once Kree'Arra is dead, the order for killing the minions goes as follows:
1. Flight Kilisa


2. Wingman Skree
|-|Tips and Tricks=


3. Flockleader Geerin
|-|Notable Drops=
</tabber>
</tabber>

Latest revision as of 02:50, 22 December 2023

Introduction[edit | edit source]

Requirements & Recommended[edit | edit source]

Gear Setups[edit | edit source]

Inventory[edit | edit source]

The Fight[edit | edit source]