(Created page with "File:Strength.png Strength is a player's power in melee combat. As a player raises their Strength level, they can deal more damage against opponents. A high Strength level is often favoured by players over their Attack level because it raises max hit, helping to deal more damage compared to training Attack or Defence. == Combat Style == In order to gain experience in Strength, players must choose the aggressive attack style. Fighting aggressively grants players an i...") |
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[[File:Strength.png]] Strength is a player's power in melee combat. As a player raises their Strength level, they can deal more damage against opponents. A high Strength level is often favoured by players over their Attack level because it raises max hit, helping to deal more damage compared to training Attack or Defence. | [[File:Strength.png]] '''Strength''' is a player's power in melee combat. As a player raises their Strength level, they can deal more damage against opponents. A high Strength level is often favoured by players over their Attack level because it raises max hit, helping to deal more damage compared to training Attack or Defence. | ||
== Combat Style == | == Combat Style == | ||
In order to gain experience in Strength, players must choose the aggressive attack style. Fighting aggressively grants players an invisible +3 Strength bonus (as detailed below), meaning players will hit for higher levels of damage than they would if they were fighting accurately or defensively. | In order to gain experience in Strength, players must choose the aggressive attack style. Fighting aggressively grants players an invisible +3 Strength bonus (as detailed below), meaning players will hit for higher levels of damage than they would if they were fighting accurately or defensively. | ||
== Levels == | == Levels == | ||
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[[Category:Skill]] |
Latest revision as of 12:20, 27 May 2024
Strength is a player's power in melee combat. As a player raises their Strength level, they can deal more damage against opponents. A high Strength level is often favoured by players over their Attack level because it raises max hit, helping to deal more damage compared to training Attack or Defence.
Combat Style[edit | edit source]
In order to gain experience in Strength, players must choose the aggressive attack style. Fighting aggressively grants players an invisible +3 Strength bonus (as detailed below), meaning players will hit for higher levels of damage than they would if they were fighting accurately or defensively.
Levels[edit | edit source]
In order to wield weapons, a certain Strength level requirement must be met. Commonly used items and their corresponding level requirements are as follows:
50 | Granite maul | 50 |
60 | Tzhaar-ket-om | 60 |
60 | Dragon warhammer | 60 |
70 | Torag's hammers | 70 |
70 | Dharok's axe | 70 |
75 | Elder maul | 75 |
90 | Scythe of vitur | 80 |