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Attack
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[[File:Attack.png]] '''Attack''' is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials. == Combat Style == In order to gain experience in the Attack stat, players must choose the accurate attack style. While using the style, players gain an invisible +3 attack bonus. Attack is used to calculate the accuracy of your attacks against an enemy's defence. == Levels == In order to wield weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows: {| class="wikitable sticky-header" style=text-align:center; !<center>[[File:Attack.png]] Level</center> !<center>Weapon</center> !<center>Other Requirements</center> |- |1 || Bronze Weapons || {{NA}} |- |1 || Iron Weapons || {{NA}} |- |5 || Steel Weapons || {{NA}} |- |10 || Black Weapons || {{NA}} |- |10 || White Weapons || {{NA}} |- |15 || Ancient Mace || {{NA}} |- |20 || Mithril Weapons || {{NA}} |- |30 || Adamant Weapons || {{NA}} |- |30 || Battlestaves || [[File:Magic.png]] 30 |- |40 || Rune Weapons || {{NA}} |- |42 || Void || {{NA}} |- |50 || Leaf-bladed Weapons || [[File:Slayer.png]] |- |50 || Granite Weapons || [[File:Strength.png]] 50 |- |60 || Dragon Weapons || {{NA}} |- |60 || Obsidian Weapons || [[File:Strength.png]] 60 and [[File:Magic.png]] 60 |- |60 || Wilderness Weapons || {{NA}} |- |70 || Abyssal Weapons || {{NA}} |- |70 || Barrows Weapons || [[File:Strength.png]] 70 and [[File:Magic.png]] 70 |- |70 || God Weapons (ZSpear/SaraSword) || {{NA}} |- |75 || Godswords || {{NA}} |- |75 || Staff of the Dead || [[File:Magic.png]] 75 |- |75 || Elder maul || [[File:Strength.png]] 75 |- |75 || Dragonhunter lance || {{NA}} |- |80 || Ghrazi rapier || {{NA}} |- |80 || Blade of Saeldor || {{NA}} |- |80 || Inquisitor's mace || {{NA}} |- |80 || Scythe of vitur || [[File:Strength.png]] 90 |- |} [[Category:Skill]]
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