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1st May 2023
From Arigon Wikipedia
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== Information == == Wilderness == * Revenant orks will now be included in the daily wilderness tasks. * The Craw's bow and Staff of torment have been buffed for use against wilderness monsters. * Slightly de* buffed Lucien * Demon soldiers will now drop Lucien keys more frequently * Fully implemented all blighted spell sacks. * Adjusted Blighted Sack prices. == Skilling == * The skill pass screen will now show completion progress for all skills * Fishing outfit will now give increased fishing experience. * Black ibis outfit will now give increased thieving experience. * Golden chef hat and apron will now give increased cooking experience. * Added Skillermen NPC to the home area, selling basic tools for coins. * Reduced Graceful price. * Woodcutting rates have been buffed. * Addressed an issue where Vengeance, Alchemy, and Superheat were not using runes from the Runepouch. * Alchemy spells will now yield more coins, although they will still be less profitable compared to selling to Walton. * Reduced the lock delay after being frozen by the snowman miner. === Farming === * Corrected the timing for composting a patch * Allowed players to add compost after planting * Fixed the animation for harvesting an allotment patch * Removed the ability for plants to become diseased * Enabled Magic Secateurs to work from the inventory * Fixed and re* enabled the Troll Stronghold herb patch * Added the ability to obtain other allotment seeds by thieving the Farmer * Added the ability to obtain basic tree seeds by thieving the Master Farmer * Removed unnecessary patches from the teleport interface * Added tool leprechauns to other patches == PvM == * Blood necklace stats have been nerfed. * Fixed issues with godwar bosses' aggression radius. * All godwars altars can now be used. * General Graardor drop rates were slightly adjusted to be more rare. * The majority of bosses will now have a guaranteed drop count, resulting in the resetting of all previous counts. ==== Raids ==== * Decreased the number of Ice Spider spawns for raids. * Raid Ice Spiders will now ignore NPC clipping. * Starting a raid will now only consider clan members who are in the raid lobby as participants. * Raids now utilizes a pity system. * The loot from raids has been slightly improved. * Clan members with management privileges can now initiate a raid, allowing for multiple raids to be active at the same time for each clan. == Miscellaneous Changes == * Slayer helmets can now display the current task status. * The gear manager now verifies if special items are required when activating a set. * Banned clan members will now have their IP logged internally to prevent account evasion. * Ivy leaves are now given when chopping Ivy. * Clan chat messages now support displaying the clan and player ranks. * The Battle Pass season has been reset and expanded to a total of 40 levels. * Pet boosts can now be sacrificed for 50% of their original store value. * Updated common loot chest rewards. * Added cosmic runes to the Wizard Guild store. * Made some changes to the way clans load to address the issue with clan permissions resetting on restart (feedback needed to confirm if the fix * worked). * Decreased the delay for wicked tree death. * Increased experience for AFK materials. * Reduced the cost of entering the AFK zone by 15% for adventurers and 30% for ironmen. * Made some slight tweaks to certain raid mechanics * Buffed modifiers for pet boosts, clan modifiers, etc. * Added Kree'arra & Commander Zilyana pets. * Increased the cost of insuring a pet. * Items can now be used on a bank booth/chest to become noted. * Lumberjack outfit now increases woodcutting experience. * Significantly increased experience in the Wilderness resource area. * Boosts will now be removed from a pet upon death. * Increased the hard loot drop rate for raids * Created various community events for admin use * Increased the drop rate for Barrows loot * Server events and notifications will now be posted in the #server* feed channel * Up to three players can now answer the TriviaBot, with a limit of one per IP. * New TriviaBot questionnaires have been added. * More challenging clan tasks will now provide greater experience gains. * High* level monsters will no longer lose aggression. * Partyhats and other rare items now have item values. * AFK zone purchased time will now be saved on logout. * Master of Death now has an "Exchange" option. * Made changes to the general home map area. * Completely re* worked AFK zone. * Updated drops for all God Wars minions and made rares much less frequent. * Removed Inquisitor and a few other items from all donator boxes. * Slayer helmet & Full slayer helmets can now be enchanted. * Many of the end game items were removed from the Pk store * PK tickets will no longer be a primary currency, they can now be exchanged for coins via the Master of Death. * Fixed issues with the Love Ballad miniquest boss fight. * Donator zones now have increased experience gains. == Bug Fixes == * Fixed an issue where an extra skill task was displayed in the skill pass. * Fixed an issue with the skill pass achievement not working properly. * Corrected the damage calculation for the Slayer helmet. * Fixed the incorrect slayer helmet wear mask. * Corrected the delay issue with the Zaryte bow special attack. * Fixed the teleport issue with the Blighted sack. * Fixed the issue with the split chat not toggling correctly when clicking on the configuration. * The equipment screen now properly shows the red skull status. * The pity system has been fixed. * Fixed the issue with tabs not resetting when accessing the preset manager via the bank. * It is now possible to spawn both pets and familiars simultaneously, and if a familiar is active, it will follow behind the pet. * Fixed some pricing errors in the Pk & Slayer store. * Fixed an issue with interfaces closing when opening another interface due to a prior security oversight. * Fixed an issue with an additional security check blocking entry to certain minigames. * Fixed an issue with the steel titan always prioritizing melee attacks. * Fixed issues with some bosses not respawning. * Fixed issues with uncut diamond skill pass. * Fixed all Deathslinger attack options. * Fixed issue with jewelry crafting speeds. * Fixed issue with gem crafting speeds. * Fixed some incorrect firemaking skill passes * GWD bosses and minion respawn timers have been fixed. * Fixed an issue with lost items not factoring in untradeable item values. * Fixed some issues with chopping Ivy. * Fixed issue with Dwarf Multicannon. * Fixed issue with team* mates being unable to pick up items during an activity. * Fixed issue with pet insurance interface not showing all available pets. * Fixed oversight where casting vengeances would not consume any runes. * Slayer helmets (e) now have an option to bypass NPC aggression (excluding bosses and wilderness NPCs). * Fixed some store prices * Fixed an issue with Glod's attack styles. * Fixed issues with scratch cards * Fixed an issue where reaching prestige level 10 wouldn't give any experience * Fixed an issue where Night* Gazer would become invisible * Fixed a few incorrect teleport locations. * Fixed some incorrect items for summoning pouch ingredients. * Fixed an issue with monster kill logs. * Fixed issue with vault going negative. * Fixed issue with getting stuck at the Wilderness course. * A bug that was affecting the funpk has been fixed. * The issue with the cursed logs clan task has been resolved.
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