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18 March 2023
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== Full Log == === Raids === * Raids have a total of 5 rooms (3 bosses & 2 puzzle rooms) * Monsters skills are modified by the number of raiders participating (maximum 5) * Each room has it's own hazard * Escape teleports can be purchased at the start of the raid * Deaths are dangerous, HC Ironman status & items will be lost * All bosses have various custom mechanics * When a member dies they will be locked out until the room was completed; if everyone dies the raid will end * Escape crystals can be purchased from Commander Loman * Hard mode is available which has the following changes: ** Completion will yield double rewards ** Increased chances of receiving the pet ** All members have one life, once all members are dead the raid will end ** All monsters will be stronger ** Poison damage will be stronger ** Room hazards will occur more often ** Chests will damage all players if an incorrect answer was selected ** AOE damages are increased === Maps === * Home map was heavily modified * Raids lobby map was modified * Map was constructed for Raids * Map was constructed for the Donator zone * Map was constructed for King of the Hill matches * Map was constructed for hunter * Skillzone map was heavily edited * 4 Dungeon maps were constructed for donators (guthix, zamorak, saradomin and void) * Stealing creations were removed from the wilderness === Home Patrol === * A patrol crew will patrol the home area * Patrol crew can randomly interact with home NPCs <center> {| |[[File:Home Patrol 1.png|300px]] || |[[File:Home Patrol 2.png|300px]] |} </center> === Clans === * Clan modifier for increased Grubby key rate was added === Donators === * Donators will now have their own luck increase * Donators now have thieving stalls at the donator zone <center> {| |[[File:Donator Stalls.png|300px]] |} </center> === Skilling === * Red chinchompas were added to the hunter zone * Black chinchompas were added (combat & hunter strategies) * Black chinchompas were added to the wilderness * Burnt logs can now be burnt (?) * Dragon pickaxe special attack was added * Dragon hatchet special attack was added ** The Wicked Tree *** Players can sacrifice logs into the fire which will awaken the tree *** Once the tree has awoken players may chop it down *** Players will be rewarded based on the number of times they damaged the tree *** Messages will announce the top damage dealers *** The tree has a chance to throw rocks which can damage players if they do not *** Pet was also added, which has its own boost (15% chance to double damage/heals on the tree) <center> {| |[[File:Dragon Hatchet.gif|300px]] || [[File:Dragon Pickaxe.gif|300px]] |} </center> === PvP Skill === * Icon was changed * Killing a player will earn 10,000 experience * Dying to a player will remove 2,500 experience * PvP capes are given at levels 99, 110, and 120 === NPCs === * Asgarnian Ice Dungeon was populated (including spawns, drops, and strategies) * Ancient Cavern was populated (including spawns, drops, and strategies) * Skeletal wyverns were added (including spawns, drops, and strategies) * Edimmu's were implemented, they can drop the Blood necklace which damages monsters and heals you for the same amount * Strykewyrms were added (including spawns, drops, and strategies) * Kalphite hive was added (including spawns, drops, strategies & shortcuts) * Lumbridge swamp dungeon was added (including spawns, drops, and strategies) <center> {| |[[File:Edimmu.png|300px]] |} </center> === Interfaces === * Skill tab was modified (construction skill removed) * Lost item interface was reconstructed <center> {| |[[File:Lost Items.png|300px]] |} </center> === Misc === * Blood necklace amulet was added * Full slayer helm was added * New Ironman armors were added for each type (normal, hardcore, ultimate, and group) * Freminik shortcuts were added * To win scratch tickets you must have 3 of the same item, incorrect choices result in a scratch removal <center> {| |[[File:Frem shortcut.png|300px]] |} </center> === Changes/Tweaks === * Deaths from NPCs will now result in items being sent to the lost item collections * Orbs of glory event rewards were buffed * Glod was buffed * Nomad's activity area is now multi-combat * Various item prices were adjusted * Various npcs were added to the wilderness and are potential slayer tasks * Inferno adze now has equipment requirements === Fixes === * Edgeville dungeon poisonous spiders now count for slayer tasks * Fixed issue with slayer point calculations * Fixed issue with the obelisk of sacrifice not checking for spawned items * Dialogues will now close when executing another action via the title interface * Prestige icon fixed for the lumberjack perk * Monsters will no longer be blocked by pets or familiars * Amulet of glory spelling error for the options was fixed * Fixed issue with hunter box traps * All of the wilderness teleports will now send a prompt * Issue with protection prayers completely ignoring some NPCs attacks * Issues with anti-fire & super anti-fire potions were fixed * Dragon breath formula was re-worked and is now accurate to OSRS * Fixed dialogue bug with the leprechaun * Varrock mine clue scroll was fixed * Destroying a looting bag will now destroy all of the contents inside * Fixed a couple of other looting bag bugs * Fixed bug where closing Walton's trade would not dismiss the container * Fixed a bug with the beaver familiar * Ground mud runes are now stackable * Fixed issues with scratch cards === RuneLite === * The ability to change fog colors was added <center> {| |[[File:Fog Changer.png|300px]] |}
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