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Zombie Defenders
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== Zombie Defenders == === Game Mechanics === ===== '''The Priest''' ===== As long as the priest is alive he will slow down the rate of zombies being spawned as well as how many can be spawned at one time. In order to heal the priest, members must contribute resources towards him. ===== '''Resources''' ===== There are various ways of obtaining resources: * '''Dead logs''': Trees must be cut down * '''Dead fish:''' Fish must be caught with a net * '''Plant fiber:''' Use secateurs on plants or bushes * '''Concrete chips:''' Use a pickaxe on bricks * '''Concrete bar:''' Use chips on furnace β {{Colour|#4ef269|Best resource obtainable}} ===== '''Points''' ===== Points can be earned by killing zombies or by giving the priest resources. Points can be used to open doors, access resources, and upgrade weaponry. ===== '''Buildings''' ===== There are various buildings that can be accessed here. Unlocking these buildings will cost points and the prices vary. Some buildings will have certain resources and/or crates. {| class="wikitable" ! === Building === ! === Point Cost === ! === Crates === ! === Special === ! rowspan="9" |[[File:Map of Zombie Defenders.png|center|frameless]] |- |Bank |0 |1 |Storage |- |Range Room |2500 |1 |Range |- |Furnace Room |8000 |2 |Furnace |- |Brick Room |10000 |3 | |- |Small Boat |12500 |3 | |- |Bar |20000 |2 |5000 points Trap Door Loot Room |- |Death Wisher Room |25000 |2 |Death Wisher |- |Resource Upgrade Boat |30000 |4 |Resource Upgrader |} ===== '''Crates''' ===== Crates can be found within buildings, when searched they will offer various gear. This gear depends on what role is chosen before the rounds begin. Crates can also give food and potion supplies. Food ranging from herring to fury sharks, all super potions, saradomin brews, prayer potions, and even overloads. === Crates === {| class="wikitable mw-collapsible" ! ====== Warrior ====== ! ====== Magician ====== ! ====== Archer ====== |- | * Void knight top * Void knight robe * Void knight gloves * Void melee helm * Bandos chestplate * Bandos tassets * Dragon boots * Dragon defender * Fighter torso * Helm of neitiznot * Fire cape * Rune full helm * Rune platebody * Rune plateskirt * Rune platelegs * Rune kiteshield * Amulet of fury * Dharok's helm * Dharok's platebody * Dharok's platelegs * Dragonfire shield * Amulet of torture * Verac's helm * Verac's brassard * Verac's plateskirt * Guthan's helm * Guthan's platebody * Guthan's chainskirt * Torag's helm * Torag's platebody * Torag's platelegs * Berserker ring * Warrior ring | * Void knight top * Void knight robe * Void knight gloves * Void mage helm * Amulet of fury * Seers' ring * Devout boots * Imbued saradomin cape * Ahrim's hood * Ahrim's robetop * Ahrim's robeskirt * Blessed spirit shield * Spirit shield * Tormented bracelet * Mages' book * Infinity top * Infinity hat * Infinity boots * Infinity gloves * Mystic hat * Mystic robe top * Mystic robe bottom * Mystic gloves * Mystic boots | * Void knight top * Void knight robe * Void knight gloves * Void ranger helm * Amulet of fury * Mercenary's gloves * Necklace of anguish * Archers' ring * Karil's coif * Karil's top * Karil's skirt * Ranger boots * Ava's alerter * Armadyl chestplate * Armadyl chainskirt |} ===== Ability Books ===== Every player Gets an ability book when the game starts out of this list of abilities and every 8 rounds after you have completed the wave you will receive another ability in the team storage. {| class="wikitable" |+Abilities !Ability !Effect |- |Minion |Spawns a minion on the battlefield |- |Healing |Spawns a minion that will only heal team-mates |- |Speed |Decreases attack speed by 1 |- |Accuracy |Increases attack accuracy by 15% |- |Double Hit |Will double all hits |- |Freeze |Will freeze zombies nearby for 15 seconds |- |Stun |Will stun zombies nearby for 10 seconds |- |Poison |Will poison zombies nearby |- |Death |Will kill zombies nearby |- |Prayer |Will restore prayer for all team-mates |- |Boost |Will give skill (Super-tier) boosts to all team-mates |} ===== '''Death Wisher''' ===== The death wisher is an altar that will upgrade weapons for a hefty amount of points. Weapons can be upgraded to a max of 3 times. {| class="wikitable" |+Tier 1 Weapons ! ====== Warrior ====== ! ====== Magician ====== ! ====== Archer ====== |- |[[File:T1 rapier.png|thumb]] |[[File:T1 Staff Stats.png|thumb]] |[[File:T1 bow.png|thumb]] |} The cost to upgrade to tier 2 is 5000 points. {| class="wikitable" |+Tier 2 Weapons ! ====== Warrior ====== ! ====== Magician ====== ! ====== Archer ====== |- ![[File:T2 rapier.png|thumb]] ![[File:T2 Staff Stats.png|thumb]] ![[File:T2 bow.png|thumb]] |} The cost to upgrade to tier 3 is 10000 points. {| class="wikitable" |+Tier 3 Weapons ! ====== Warrior ====== ! ====== Magician ====== ! ====== Archer ====== |- |[[File:T3 rapier.png|thumb]] |[[File:T3 staff.png|thumb]] |[[File:T3 bow.png|thumb]] |- |AOE Damage |AOE Damage |Ricochet Effect Damage |} ====== '''The Executioner''' ====== Every 8 rounds Executioners will be spawned. The amount of executioners spawned is based off the wave. Wave 8 = 1, wave 16 = 2, wave 24 = 3, etc. Once successfully completed the executioner wave, an ability will be deposited in your team's storage. ===== '''Team Storage''' ===== Team storage can be accessed by visiting the bank booth. All members may withdraw and deposit items. ===== '''The Graveyard''' ===== When a team member dies, they will be sent to the graveyard. Only another team member may recover them from the graveyard. Once all members are in the graveyard, the game will end.
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